Splinter Cell Conviction has been long awaited ever since the release of Splinter Cell Double Agent back in October 2006. Conviction is being developed by Ubisoft Montreal, the developers of the critically acclaimed Splinter Cell and Splinter Cell: Chaos Theory. I know I don’t speak for everybody, but it always feels not quite right when it isn’t made by Ubisoft Montreal. Chaos Theory remains my favorite of the series. It rewarded you for stealth, while at the same time, allowed you to just go nuts and kill everyone if you wanted. The latest entry in the series, Double Agent, was a step in the wrong direction, with the whole “good guy, bad guy” storyline. It didn’t work. I hope Conviction goes back to what worked with the series while in the meantime expanding on the excellent cooperative play seen in Chaos Theory. Conviction could be a huge exclusive for Microsoft if Ubisoft Montreal can prove that the delayed development was not wasted.
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